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League delegates game-specific functionality to scripts by exposing them in .l script files which are compiled at runtime. Game-wide scripting is located in Content/scripts/common.l and Content/scripts/abilities.l. Scripting specific to maps is found in map/script.l. Scripts are written in LSC.

Last edited Dec 20, 2007 at 8:02 PM by Paamayim, version 1


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