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A two dimension array containing the pathfinding weights of sections on the Map. This is used by the Pathfinding Engine to create Paths for Units.

The Pathfinding grid must be recalculated per-unit to keep cliff changes to a minimum. The proposed formula for this is |unit height - terrain weight|.

Last edited Nov 13, 2007 at 5:51 PM by Paamayim, version 1


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