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An Ability in League is an action which a unit may perform to accomplish some task which is not supported by the core engine (moving, attacking, building, training, researching). This page describes how Abilities work and what they can do.

An Ability is made of a SLK data entry, which describes the Ability-unique properties of it (the Energy cost, the ContextButton, the Cooldown and other things) as well as an Ability code. This Ability code defines how the Ability works programmatically. Together, the Ability code and Ability SLK data completely define an Ability. The SLK data provides an aid to the Ability which provides a unique identifier for the ability.

Last edited Nov 10, 2007 at 11:26 PM by Paamayim, version 5


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